Mycopunk Update Brings Bug Fixes and Enhanced Gameplay

Date: September 19, 2025
Join the New Atlas Hazard Crew, a squad of odd robots with unique gadgets, in rid the galaxy of a deadly fungal menace. This hyper-customizable mission-based co-op shooter has just received a significant update to enhance gameplay and fix bugs.
Highlights of this update include:
- Cranius Cranius’ weekly exotic now has dupe protection correctly applied to it
- Bug fixes:
- Fixed a bug that stopped players from damaging enemies when joining an in-progress mission
- Fixed an issue that caused the 'craft new undiscovered upgrade' button to be interactable when you had no undiscovered upgrades to craft
- Fixed an issue where enemy footstep sounds would sometimes play in the wrong location for a frame after spawning
- Fixed an issue where The Shocklance's Laying Cable HUD popup could get stuck on screen after exiting your inventory
- Fixed an issue where normal decay explosions were using a large explosion sound and the Glider's Clearing Charge was using a small explosion sound. Now they're switched and everyone is happy.
- The description for the meteorite side objective now displays correctly
- Fixed a typo in the DMLR's Coronal Ejection upgrade
- Fixed some spots where enemies could teleport to players when jumping on Saxonite Transport barrel repositories
For more details, visit https://steamcommunity.com/games/3247750/announcements/detail/530984095140807828.